Play for the podium
20,000 FINE entry80% of the eligible pool goes to prizes.
Paid tournament
FINEGAME ARENALead your hero. Build your defense. Hold the road.

20,000 FINE entry80% of the eligible pool goes to prizes.
Paid tournamentNo entry feeYour best verified result counts.
Free tournamentConnect your wallet to continue. Paid entry is reviewed separately.
Rules & informationCombine damage, control and armor piercing. Keep coverage for flying enemies.
Move your hero to cover a weak stretch of road. Reposition before enemies surround them.
Spend earned Ember on your hero, towers or a battle ability. Every choice shares the same budget.
Explore their strengths before choosing in the game.
Copper WardenHold the lineStop a ground foe in tower range. Periodic sword sweeps also hit nearby ground enemies.
Needs tower cover against flying enemies and heavy pressure.
Aurelia DawnshieldAbsorb the pressureHold a ground foe. Her armor absorbs pressure while periodic shield bashes slow an attacker.
Strong defense, lower damage. Bosses and flying enemies cannot be blocked.
Rowan LongbowCover ground and airAttack from a distance. Periodic focused arrows deal extra damage and pierce armor.
Reposition early. Low health and no blocking make close combat dangerous.
Mira FrostweaverSlow the advancePeriodic frost bolts slow a foe, keeping it under tower fire for longer.
Protect your distance. Resistant enemies shorten the advantage of frost.